"While it's important to look to the future, let us not forget the things that got us to where we are."
Older project brought forward into Unreal Engine 5. I wasn't quite happy where I left this project a little over 2 years ago as I feel I have learned a lot in lighting using it to drive a story. Thanks for viewing!
Robot model is YBot from Mixamo with a custom texture pass by me. I wanted to use the UE4 mannequin as a metaphor to moving over to the default mannequin for UE5, but proved to be a little difficult to rip and get animations on.
Environment in motion